More Dvars are Coming soon with the full release....
The Dvar page use these for your savegame
YOU MUST GIVE CREDIT IN YOUR SAVEGAME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Don't type in the " "
Just type in the text or numbers between the " "
- definition
Commands
"God"-invincible
"Noclip"-Fly through walls
"Give all"-give you all weapons
"Dropweapon"-drops the weapon you have in your hand
"Take all"-takes all your weapons including your knife
"UFO"-like nocllip but you use RB and LB to go up or down
"Demigod"-not gode mode but you have lots of health but still can die
"notarget"-zombies can't see you but you don't get any points"
"Give weapon<----------->"-Gives you a weapon add the weapon where the <--> is
"cg_laserforceOn 1"-Adds a laser to your gun
"developeruser 1"-makes developer clan tage like "RAIN,MOVE,CYCL,KDDR,*****" work.
"cg_drawgun 0"-doesn't draw your gun aka invinsible
"give ammo"-gives you ammo for all your guns
Dvars
"Player_sustainAmmo 1"-Unlimited ammo
"killserver"-When Campaign starts it ends activates all mods
"Jump_Height 999"-Really High jump height
"g_gravity 100"-low gravity
"phys_gravity 99"-zombies float up in the air when dead
"g_spawnai 0"-allows round skip
"revive_trigger_radius 99999" - FAR REVIVE
"player_meleeRange 999" - FAR
MELEE
"r_znear 35" - WALLHACK
"ai axis delete" - DELETE ALL ZOMBIE ON THE MAP
"magic_chest_movable 0" - Unmovable Mystery
Box
"player_lastStandBleedoutTime 250" - Last Stand Bleed-Out Time 5
min
"Zombie_dog_animset human" - Dogs act like humans and dont
move
g_knockback 99999" - zombies hit you far back
"clanName "FUKU" - Changes clantag also need "updategamerprofile"
"bullet_penetrationEnabled 1" - Bullets penetrate
"cg_drawFPS 1" - shows
frames per secound
"revive_time_taken 1 - revive faster"
"player_meleeChargeFriction 10" -
less friction when going to knife
"con_minicon 1"-say a command like console on PC
Toggles
"toggle cg_fov 80 105 5 65" - toggle pro mod
"toggle cg_thirdperson" - toggle
third person
"toggle r_fullbright 1 0" - toggle cartoon mode
toggle
"timescale 1 5 10 0.2" - toggle game speed
"toggle g_speed 100 200 450" - toggle
running speed
"toggle r_colorMap 1 2 3 0" - toggle SNOW visions
"toggle arcademode 1 0" - ARCADEMODE ON/OFF
"Toggle r_flameFX_enable 1 0" - toggle
FLAME
"toggle g_gravity 99 200 500" - toggle GRAVITY
"toggle jump_height 100 500 999" - toggle JUMP HEIGHT
"toggle cg_laserForceOn 1 0" - toggle LASER
SIGHT
"toggle ai_disableSpawn;notarget;ai axis delete" - ALL ZONBIE DELETE AND STOP SPAWNING
"toggle r_specularMap 2 0" - toggle chrome
"toggle R_Fog 0 1" - fog good for natch der toten
"toggle debug_reflection 1 0" - toggle devsphere
"toggle player_sustainammo 1 0"-toggle unlimited ammo
"toggle r_znear 35 50"-toggle wall hack
Infection dvars *NEW*
"zombie_devgui power"-turns power on only on VERUCKT and Der Reise
"zombie_devgui round_next"-next round
"zombie_devgui round_prev"-previous round doesn't work on round 1
scr_zombie_round 9999;zombie_devgui round-what ver round 9999 is the limit
"zombie_devgui specialty_quickrevive"-gives you quick revive
"zombie_devgui specialty_fastreload"-gives you speed cola
"zombie_devgui specialty_ro"-gives you double tap
"zombie_devgui specialty_armorvest"-gives you Jugg
"debug_dynamic_ai_spawning 1"-spawn's zombies
"zombie_devgui insta_kill"-spawns insta-kill
"zombie_devgui carpenter"-spawns carpenter
"zombie_devgui double_points"-spawns double points
"zombie_devgui full_ammo"-spawns MAX AMMO
"zombie_devgui nuke"-spawns NUKE
"zombie_devgui money"-spawn 100,00 points to everyone
"zombie_devgui chest_move"-random box doesn't move
"zombie_devgui tesla_gun"-give you tesla gun
"zombie_devgui give_monkey"-gives you konkeys
"scr_zombie_dogs number of dogs;zombie_devgui dog_round"-dog round
(need "Developer_script 1" to make it work)
My Special Dvar's I found them myself so give Credit
You don't need to type in the "" or the self setClientDvar or the () or the , and ; everything else type in
for example ExpFog 256 1 0 0 0 That would be allright
for example ExpFog 256 1 0 0 0 That would be allright
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0, 0" );
self setClientDvar("ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 0, 0.4, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 0, 0.4, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 1, 0.6, 0" );
__________________________________________________ _________________
self setClientDvar( "cg_laserForceOn", "1" ); ..(LazerIsActivated)
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1" );
..(YourScoreBoardColourIsDifferent)
self setClientDvar(
"cg_ScoresPing_HighColor", "0 0 1 1" ); ..(BluePingBar)
self
setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1" ); ..(BluePingBar)
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1" );
..(BluePingBar)
self setClientDvar( "cg_overheadNamesGlow", "1 0 0 1"
); ..(DifferentOverheadNameGlow)
self setClientDvar( "cg_scoreboardHeaderFontScale", ".55" ); ..(BiggerScoreboardFrontScale)
self setClientDvar( "cg_scoresColor_Player_0", "0 0 0 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_1", "1 0 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_2", "0 1 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_3", "0 0 1 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Transparency", "1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Zombie", "0 0 0 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_TransparencyZombie", "1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_0", "1 1 1 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_1", "1 0 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_2", "0 1 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_3", "0 0 1 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_hudGrenadeIndicatorStartColor", "0 0 1 1" );
..(DifferentGrenadeIndicatorColour)
self setClientDvar(
"cg_scoreboardBannerHeight", "45" ); ..(BiggerBannerHight)
self
setClientDvar( "cg_scoreboardHeaderFontScale", "0.45" ); ..(BiggerScoreBoard)
self setClientDvar( "cg_scoreboardHeight", "500" ); ..(BiggerScoreBoard)
self setClientDvar( "cg_scoreboardRankFontScale", "0.35" );
..(ScoreBoardDifferentColour)
self setClientDvar(
"cg_overheadNamesFarDist", "2048" ); ..(OverheadNamesBigger)
self
setClientDvar( "cg_overheadNamesFarScale", "1.50" ); ..(OverheadNamesBigger)
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
..(OverheadNamesBigger)
self setClientDvar( "cg_overheadNamesNearDist",
"100" ); ..(OverheadNamesBigger)
self setClientDvar(
"cg_overheadNamesSize", "2.0" ); ..(OverheadNamesBigger)
self
setClientDvar( "cg_overheadIconSize", "0.7" ); ..(Huge Prestige Icon)
self
setClientDvar( "cg_overheadRankSize", "0.7" ); ..(Huge Rank Icon)
self
setClientDvar( "cg_drawThroughWalls", "1" ); ..(SeeNamesThroughWalls)
self
setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
..(ChangesFragIconRange)
self setClientDvar( "cg_laserRange", "9999" );
..(LongLazer)
self setClientDvar( "cg_drawFPS", "1" );
..(FramesPerSecondActivated)
self setClientDvar( "cg_drawFPSLabels", "1" );
..(DrawFramesPerSecond)
self setClientDvar( "player_meleeHeight", "1000" );
..(SuperKnife)
self setClientDvar( "player_meleeRange", "1000" );
..(SuperKnife)
self setClientDvar( "player_meleeWidth", "1000" );
..(SuperKnife)
self setClientDvar( "player_burstFireCooldown", "0" );
..(HaveNoClue)
self setClientDvar( "player_sustainAmmo", "1" );
..(UnlimatedAmmo)
self setClientDvar( "player_lastStandBleedoutTime", "250"
); ..(LongLastStandTimeAbout5Mins)
self setClientDvar(
"player_sprintCameraBob", "0.2" ); ..(LessCamaraBob)
self setClientDvar(
"player_swimDamage", "0" ); ..(NoSwimDamage)
self setClientDvar(
"player_sprintSpeedScale", "5" ); ..(SuperSprint)
self setClientDvar(
"player_sprintUnlimited", "1" ); ..(UnlimatedSprint)
self setClientDvar(
"player_strafeSpeedScale", "1" ); ..(Fast Strafe-Side To Side Movement)
self setClientDvar( "player_backSpeedScale", "1" ); ..(Fast Back Speed)
self setClientDvar( "player_clipSizeMultiplier", "1" ); ..(Huge Ammo Clip)
self setClientDvar( "player_bayonetRange ", "1000" ); ..(Increased Bayonet
Range)
self setClientDvar( "cl_modcontroller2cheatprotection", "0" );
..(NoModBlock)
self setClientDvar( "cl_modcontroller2penalty", "0" );
..(NoModBlock)
self setClientDvar( "cl_modControllerBanTime", "0" );
..(NoModBlock)
self setClientDvar( "cl_modcontrollerburstlengththreshold",
"0.001" ); ..(NoModBlock)
self setClientDvar(
"cl_modcontrollercheatprotection", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modControllerDecay", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerfirepenalty", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerminsd", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modControllerMinShotSpeed", "1" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollermintime", "20000" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollermintimelowsd", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerpenalty", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerthreshold", "0" ); ..(NoModBlock)
self
setClientDvar( "aim_autoaim_enabled", "1" );
..(AimBot)(TappLeftTriggerToSnapToEnimies)
self setClientDvar(
"aim_autoaim_lerp", "100" ); ..(AimBot)
self setClientDvar(
"aim_autoaim_region_height", "120" ); ..(AimBot)
self setClientDvar(
"aim_autoaim_region_width", "99999999" ); ..(AimBot)
self setClientDvar(
"aim_autoAimRangeScale", "2" ); ..(AimBot)
self setClientDvar(
"aim_lockon_debug", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_enabled", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_region_height", "1386" ); ..(AimBot)
self setClientDvar(
"aim_lockon_region_width", "0" ); ..(AimBot)
self setClientDvar(
"aim_lockon_strength", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_deflection", "0.05" ); ..(AimBot)
self setClientDvar(
"aim_input_graph_debug", "0" ); ..(AimBot)
self setClientDvar(
"aim_input_graph_enabled", "1" ); ..(AimBot)
self setClientDvar(
"lowAmmoWarningColor2", "1 0 0 1" ); ..(DifferentColouredLowAmmoColour)
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1" );
..(DifferentColouredNoAmmoColour)
self setClientDvar(
"lowAmmoWarningNoAmmoColor2", "1 0 0 1" ); ..(DifferentColouredNoAmmoColour)
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1" );
..(DifferentColoured NoReloadColour)
self setClientDvar(
"lowAmmoWarningNoReloadColor2", "1 0 0 1" );
..(DifferentColouredNoReloadColour)
self setClientDvar( "timescale", "0.1"
); ..(SuperSloMoGameSpeed(LAGGY)
self setClientDvar( "timescale", "0.5" );
..(SloMoGameSpeed(NOTLAGGY)
self setClientDvar( "timescale", "1" );
..(NormalGameSpeed)
self setClientDvar( "timescale", "2" ); ..(X2GameSpeed)
self setClientDvar( "timescale", "3" ); ..(X3GameSpeed)
self
setClientDvar( "timescale", "4" ); ..(X4GameSpeed)
self setClientDvar(
"timescale", "5" ); ..(X5GameSpeed)
self setClientDvar( "timescale", "6" );
..(X6GameSpeed)
self setClientDvar( "timescale", "7" ); ..(X7GameSpeed)
self setClientDvar( "timescale", "8" ); ..(X8GameSpeed)
self
setClientDvar( "timescale", "9" ); ..(X9GameSpeed)
self setClientDvar(
"timescale", "10" ); ..(X10GameSpeed)
self setClientDvar(
"r_znear_depthhack", "2" ); ..(WallHack)
self setClientDvar( "r_znear",
"57" ); ..(WallHack)
self setClientDvar( "r_zFeather", "4" ); ..(WallHack)
self setClientDvar( "r_zfar", "0" ); ..(WallHack)
self setClientDvar(
"ExpFog", "256, 512, 1, 0, 0, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 1,
0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.8, 0, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 1, 1, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 1, 1, 1, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4,
1, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0,
0, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.4, 0.2, 0.2, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.4, 1, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0.6, 0, 0.4, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.6, 1,
0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
1, 0, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256,
512, 0, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0, 0, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0.4, 1, 0.8, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0"
); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0, 0,
0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.2, 1, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.4, 0.4, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0, 0, 0, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.6, 0,
0.4, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
1, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256,
512, 1, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.6, 1, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar(
"r_fog", "0" ); ..(NoFog)
self setClientDvar( "Zombie_dog_animset", "human"
); ..(DogsDontMove)
self setClientDvar( "magic_chest_movable", "0" );
..(AllowClassChange)
self setClientDvar( "perk_weapRateMultiplier", "0.001"
); ..(Tripple Tapp)
self setClientDvar( "perk_armorvest", "0" );
..(Increased Jugg)
self setClientDvar( "perk_weapReloadMultiplier", "0.001"
); ..(Super Sleight Of Hand)
self setClientDvar( "perk_altMeleeDamage",
"10000" ); ..(BowieKnifeDamageIncresed)
self setClientDvar(
"ui_allow_classchange", "0" ); ..(AllowClassChange)
self setClientDvar(
"ui_allow_controlschange", "1" ); ..(AllowControlsChange)
self
setClientDvar( "ui_allow_teamchange", "1" ); ..(AllowTeamChange)
self
setClientDvar( "ui_borderLowLightScale", "0.754" );
..(DifferentColouredBoarder)
self setClientDvar( "ui_playerPartyColor", "1 0
0 1" ); ..(RedGamerTag)
self setClientDvar( "ui_friendlyfire", "1" );
..(Freindly Fire Activated)
self setClientDvar( "ui_gametype",
"XxTheShotgunxX Modded Zombies!" ); ..(ChangesGametypeText)
self
setClientDvar( "bg_fallDamageMinHeight", "998" ); ..(NoFallDeath)
self
setClientDvar( "bg_fallDamageMaxHeight", "999" ); ..(NoFallDeath)
self
setClientDvar( "party_host", "1" ); ..(BetterchanceOfBeingHost)
self
setClientDvar( "party_connectToOthers", "0" ); ..(BetterChanceOfBeingHost)
self setClientDvar( "party_iamhost", "1" ); ..(BetterChanceOfBeingHost)
self setClientDvar( "party_hostname", "YourGamertagGoesHere" ); ..(Force
Host!)
self setClientDvar( "ai_noPathToEnemyGiveupTime", "6000" );
..(ZombiesGiveUpEasily)
self setClientDvar( "ai_accuracyDistScale", "10000"
); ..(ZombiesArentVeryAccurate)
self setClientDvar( "ai_meleeRange", "0" );
..(Dogs Do No Damage)
self setClientDvar( "ai_disableSpawn", "1" );
..(DissablesZombiesSpawning)
self setClientDvar(
"ai_noPathToEnemyGiveupTime", "6000" ); ..(ZombiesGiveUpEasily)
self
setClientDvar( "ai_accuracyDistScale", "100000" ); ..(AiSkillIsVeryPoor)
self setClientDvar( "ai_noPathToEnemyGiveupTime", "6000" ); ..(Zombies Give
Up Easily)
self setClientDvar( "scr_objectiveText", "MHz's Modded Zombies"
); ..(NotSure)
self setClientDvar( "scr_team_kickteamkillers", "0" );
..(DosentKickTeamKillers)
self setClientDvar( "g_speed", "300" );
(FasterWalkingSpeed)
self setClientDvar( "g_gravity", "200" );
(LowerGravity)
self setClientDvar( "g_knockback", "9999" ); (Far
KnockBacks)
self setClientDvar( "g_ai", "0" ); (Zombies Dont Spawn!)
self setClientDvar( "g_compassShowEnemies", "1" ); ..(ShowEnimiesOnRadar)
self setClientDvar( "clanname", "@@@@" );
..(SetsClanTagToWhatever4LettersAreInThe"")
self setClientDvar(
"developeruser", "1" ); ..(SpecialClanTagsActivated)
self setClientDvar(
"dynEnt_explodeForce", "99999" ); ..(NotSure)
self setClientDvar(
"Revive_Trigger_Radius", "99999" ); ..(NotSure)
self setClientDvar(
"phys_gravity", "99" ); ..(LowerPhisicalGravity)(ZombiesFlyToHeavenWhenThe
yDie)
self setClientDvar( "jump_height", "999" ); (SuperJump)
self
setClientDvar( "player_breath_held_time", "999" );
..(HoldBreathForLongerWhileSnipeing)
self setClientDvar( "gamename", "MHz's
Modded Zombies" ); ..(ChangesGameName)
self setClientDvar( "sv_maxclients",
"8" ); ..(CanHave8PlayersInAParty)
self setClientDvar( "compassSize", "1.5"
); ..(CompassSizeIncresed)
self setClientDvar( "compass", "1" );
..(CompassOnBottomLeftOfScreen)
self setClientDvar(
"bullet_penetrationEnabled", "1" ); ..(BulletPenetrationEnabled)
self
setClientDvar( "onlinegame", "1" ); ..(ChangesItToAOnline Game)
self
setClientDvar( "name", "MHz" ); ..(HaveNoClue)
self setClientDvar(
"friction", "4.5" ); ..(MoreFrictionIThink)
self setClientDvar( "gamedate",
"Dec 01 2092" ); ..ChangesGameDate)
self setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0, 0" );
self setClientDvar("ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 0, 0.4, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0, 0, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 0, 0.4, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" );
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
self setClientDvar( "ExpFog", "256, 512, 0.6, 1, 0.6, 0" );
__________________________________________________ _________________
self setClientDvar( "cg_laserForceOn", "1" ); ..(LazerIsActivated)
self setClientDvar( "cg_scoreboardMyColor", "1 0 0 1" );
..(YourScoreBoardColourIsDifferent)
self setClientDvar(
"cg_ScoresPing_HighColor", "0 0 1 1" ); ..(BluePingBar)
self
setClientDvar( "cg_ScoresPing_LowColor", "0 0.68 1 1" ); ..(BluePingBar)
self setClientDvar( "cg_ScoresPing_MedColor", "0 0.49 1 1" );
..(BluePingBar)
self setClientDvar( "cg_overheadNamesGlow", "1 0 0 1"
); ..(DifferentOverheadNameGlow)
self setClientDvar( "cg_scoreboardHeaderFontScale", ".55" ); ..(BiggerScoreboardFrontScale)
self setClientDvar( "cg_scoresColor_Player_0", "0 0 0 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_1", "1 0 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_2", "0 1 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Player_3", "0 0 1 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Transparency", "1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Zombie", "0 0 0 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_TransparencyZombie", "1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_0", "1 1 1 1" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_1", "1 0 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_2", "0 1 0 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_scoresColor_Gamertag_3", "0 0 1 0" );
..(DifferentScoreBoardColourForEatchGamerTag)
self setClientDvar(
"cg_hudGrenadeIndicatorStartColor", "0 0 1 1" );
..(DifferentGrenadeIndicatorColour)
self setClientDvar(
"cg_scoreboardBannerHeight", "45" ); ..(BiggerBannerHight)
self
setClientDvar( "cg_scoreboardHeaderFontScale", "0.45" ); ..(BiggerScoreBoard)
self setClientDvar( "cg_scoreboardHeight", "500" ); ..(BiggerScoreBoard)
self setClientDvar( "cg_scoreboardRankFontScale", "0.35" );
..(ScoreBoardDifferentColour)
self setClientDvar(
"cg_overheadNamesFarDist", "2048" ); ..(OverheadNamesBigger)
self
setClientDvar( "cg_overheadNamesFarScale", "1.50" ); ..(OverheadNamesBigger)
self setClientDvar( "cg_overheadNamesMaxDist", "99999" );
..(OverheadNamesBigger)
self setClientDvar( "cg_overheadNamesNearDist",
"100" ); ..(OverheadNamesBigger)
self setClientDvar(
"cg_overheadNamesSize", "2.0" ); ..(OverheadNamesBigger)
self
setClientDvar( "cg_overheadIconSize", "0.7" ); ..(Huge Prestige Icon)
self
setClientDvar( "cg_overheadRankSize", "0.7" ); ..(Huge Rank Icon)
self
setClientDvar( "cg_drawThroughWalls", "1" ); ..(SeeNamesThroughWalls)
self
setClientDvar( "cg_hudGrenadeIconMaxRangeFrag", "99" );
..(ChangesFragIconRange)
self setClientDvar( "cg_laserRange", "9999" );
..(LongLazer)
self setClientDvar( "cg_drawFPS", "1" );
..(FramesPerSecondActivated)
self setClientDvar( "cg_drawFPSLabels", "1" );
..(DrawFramesPerSecond)
self setClientDvar( "player_meleeHeight", "1000" );
..(SuperKnife)
self setClientDvar( "player_meleeRange", "1000" );
..(SuperKnife)
self setClientDvar( "player_meleeWidth", "1000" );
..(SuperKnife)
self setClientDvar( "player_burstFireCooldown", "0" );
..(HaveNoClue)
self setClientDvar( "player_sustainAmmo", "1" );
..(UnlimatedAmmo)
self setClientDvar( "player_lastStandBleedoutTime", "250"
); ..(LongLastStandTimeAbout5Mins)
self setClientDvar(
"player_sprintCameraBob", "0.2" ); ..(LessCamaraBob)
self setClientDvar(
"player_swimDamage", "0" ); ..(NoSwimDamage)
self setClientDvar(
"player_sprintSpeedScale", "5" ); ..(SuperSprint)
self setClientDvar(
"player_sprintUnlimited", "1" ); ..(UnlimatedSprint)
self setClientDvar(
"player_strafeSpeedScale", "1" ); ..(Fast Strafe-Side To Side Movement)
self setClientDvar( "player_backSpeedScale", "1" ); ..(Fast Back Speed)
self setClientDvar( "player_clipSizeMultiplier", "1" ); ..(Huge Ammo Clip)
self setClientDvar( "player_bayonetRange ", "1000" ); ..(Increased Bayonet
Range)
self setClientDvar( "cl_modcontroller2cheatprotection", "0" );
..(NoModBlock)
self setClientDvar( "cl_modcontroller2penalty", "0" );
..(NoModBlock)
self setClientDvar( "cl_modControllerBanTime", "0" );
..(NoModBlock)
self setClientDvar( "cl_modcontrollerburstlengththreshold",
"0.001" ); ..(NoModBlock)
self setClientDvar(
"cl_modcontrollercheatprotection", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modControllerDecay", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerfirepenalty", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerminsd", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modControllerMinShotSpeed", "1" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollermintime", "20000" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollermintimelowsd", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerpenalty", "0" ); ..(NoModBlock)
self
setClientDvar( "cl_modcontrollerthreshold", "0" ); ..(NoModBlock)
self
setClientDvar( "aim_autoaim_enabled", "1" );
..(AimBot)(TappLeftTriggerToSnapToEnimies)
self setClientDvar(
"aim_autoaim_lerp", "100" ); ..(AimBot)
self setClientDvar(
"aim_autoaim_region_height", "120" ); ..(AimBot)
self setClientDvar(
"aim_autoaim_region_width", "99999999" ); ..(AimBot)
self setClientDvar(
"aim_autoAimRangeScale", "2" ); ..(AimBot)
self setClientDvar(
"aim_lockon_debug", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_enabled", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_region_height", "1386" ); ..(AimBot)
self setClientDvar(
"aim_lockon_region_width", "0" ); ..(AimBot)
self setClientDvar(
"aim_lockon_strength", "1" ); ..(AimBot)
self setClientDvar(
"aim_lockon_deflection", "0.05" ); ..(AimBot)
self setClientDvar(
"aim_input_graph_debug", "0" ); ..(AimBot)
self setClientDvar(
"aim_input_graph_enabled", "1" ); ..(AimBot)
self setClientDvar(
"lowAmmoWarningColor2", "1 0 0 1" ); ..(DifferentColouredLowAmmoColour)
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 1 1" );
..(DifferentColouredNoAmmoColour)
self setClientDvar(
"lowAmmoWarningNoAmmoColor2", "1 0 0 1" ); ..(DifferentColouredNoAmmoColour)
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 1 1" );
..(DifferentColoured NoReloadColour)
self setClientDvar(
"lowAmmoWarningNoReloadColor2", "1 0 0 1" );
..(DifferentColouredNoReloadColour)
self setClientDvar( "timescale", "0.1"
); ..(SuperSloMoGameSpeed(LAGGY)
self setClientDvar( "timescale", "0.5" );
..(SloMoGameSpeed(NOTLAGGY)
self setClientDvar( "timescale", "1" );
..(NormalGameSpeed)
self setClientDvar( "timescale", "2" ); ..(X2GameSpeed)
self setClientDvar( "timescale", "3" ); ..(X3GameSpeed)
self
setClientDvar( "timescale", "4" ); ..(X4GameSpeed)
self setClientDvar(
"timescale", "5" ); ..(X5GameSpeed)
self setClientDvar( "timescale", "6" );
..(X6GameSpeed)
self setClientDvar( "timescale", "7" ); ..(X7GameSpeed)
self setClientDvar( "timescale", "8" ); ..(X8GameSpeed)
self
setClientDvar( "timescale", "9" ); ..(X9GameSpeed)
self setClientDvar(
"timescale", "10" ); ..(X10GameSpeed)
self setClientDvar(
"r_znear_depthhack", "2" ); ..(WallHack)
self setClientDvar( "r_znear",
"57" ); ..(WallHack)
self setClientDvar( "r_zFeather", "4" ); ..(WallHack)
self setClientDvar( "r_zfar", "0" ); ..(WallHack)
self setClientDvar(
"ExpFog", "256, 512, 1, 0, 0, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0, 0, 1, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 1,
0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.8, 0, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 1, 1, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 1, 1, 1, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.2, 1, 0.8, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 0.4,
1, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0,
0, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.4, 0.2, 0.2, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.4, 1, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0.6, 0, 0.4, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 1, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.6, 1,
0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
1, 0, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256,
512, 0, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0, 0, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0.4, 1, 0.8, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0.8, 0, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 0.6, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 1, 1, 1, 0"
); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0, 0,
0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
0.2, 1, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.4, 0.4, 1, 0" ); ..(DifferentColourFog)
self setClientDvar(
"ExpFog", "256, 512, 0, 0, 0, 0" ); ..(DifferentColourFog)
self
setClientDvar( "ExpFog", "256, 512, 0.4, 0.2, 0.2, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.4, 1, 1, 0" );
..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512, 0.6, 0,
0.4, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256, 512,
1, 0, 0.8, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog", "256,
512, 1, 1, 0, 0" ); ..(DifferentColourFog)
self setClientDvar( "ExpFog",
"256, 512, 0.6, 1, 0.6, 0" ); ..(DifferentColourFog)
self setClientDvar(
"r_fog", "0" ); ..(NoFog)
self setClientDvar( "Zombie_dog_animset", "human"
); ..(DogsDontMove)
self setClientDvar( "magic_chest_movable", "0" );
..(AllowClassChange)
self setClientDvar( "perk_weapRateMultiplier", "0.001"
); ..(Tripple Tapp)
self setClientDvar( "perk_armorvest", "0" );
..(Increased Jugg)
self setClientDvar( "perk_weapReloadMultiplier", "0.001"
); ..(Super Sleight Of Hand)
self setClientDvar( "perk_altMeleeDamage",
"10000" ); ..(BowieKnifeDamageIncresed)
self setClientDvar(
"ui_allow_classchange", "0" ); ..(AllowClassChange)
self setClientDvar(
"ui_allow_controlschange", "1" ); ..(AllowControlsChange)
self
setClientDvar( "ui_allow_teamchange", "1" ); ..(AllowTeamChange)
self
setClientDvar( "ui_borderLowLightScale", "0.754" );
..(DifferentColouredBoarder)
self setClientDvar( "ui_playerPartyColor", "1 0
0 1" ); ..(RedGamerTag)
self setClientDvar( "ui_friendlyfire", "1" );
..(Freindly Fire Activated)
self setClientDvar( "ui_gametype",
"XxTheShotgunxX Modded Zombies!" ); ..(ChangesGametypeText)
self
setClientDvar( "bg_fallDamageMinHeight", "998" ); ..(NoFallDeath)
self
setClientDvar( "bg_fallDamageMaxHeight", "999" ); ..(NoFallDeath)
self
setClientDvar( "party_host", "1" ); ..(BetterchanceOfBeingHost)
self
setClientDvar( "party_connectToOthers", "0" ); ..(BetterChanceOfBeingHost)
self setClientDvar( "party_iamhost", "1" ); ..(BetterChanceOfBeingHost)
self setClientDvar( "party_hostname", "YourGamertagGoesHere" ); ..(Force
Host!)
self setClientDvar( "ai_noPathToEnemyGiveupTime", "6000" );
..(ZombiesGiveUpEasily)
self setClientDvar( "ai_accuracyDistScale", "10000"
); ..(ZombiesArentVeryAccurate)
self setClientDvar( "ai_meleeRange", "0" );
..(Dogs Do No Damage)
self setClientDvar( "ai_disableSpawn", "1" );
..(DissablesZombiesSpawning)
self setClientDvar(
"ai_noPathToEnemyGiveupTime", "6000" ); ..(ZombiesGiveUpEasily)
self
setClientDvar( "ai_accuracyDistScale", "100000" ); ..(AiSkillIsVeryPoor)
self setClientDvar( "ai_noPathToEnemyGiveupTime", "6000" ); ..(Zombies Give
Up Easily)
self setClientDvar( "scr_objectiveText", "MHz's Modded Zombies"
); ..(NotSure)
self setClientDvar( "scr_team_kickteamkillers", "0" );
..(DosentKickTeamKillers)
self setClientDvar( "g_speed", "300" );
(FasterWalkingSpeed)
self setClientDvar( "g_gravity", "200" );
(LowerGravity)
self setClientDvar( "g_knockback", "9999" ); (Far
KnockBacks)
self setClientDvar( "g_ai", "0" ); (Zombies Dont Spawn!)
self setClientDvar( "g_compassShowEnemies", "1" ); ..(ShowEnimiesOnRadar)
self setClientDvar( "clanname", "@@@@" );
..(SetsClanTagToWhatever4LettersAreInThe"")
self setClientDvar(
"developeruser", "1" ); ..(SpecialClanTagsActivated)
self setClientDvar(
"dynEnt_explodeForce", "99999" ); ..(NotSure)
self setClientDvar(
"Revive_Trigger_Radius", "99999" ); ..(NotSure)
self setClientDvar(
"phys_gravity", "99" ); ..(LowerPhisicalGravity)(ZombiesFlyToHeavenWhenThe
yDie)
self setClientDvar( "jump_height", "999" ); (SuperJump)
self
setClientDvar( "player_breath_held_time", "999" );
..(HoldBreathForLongerWhileSnipeing)
self setClientDvar( "gamename", "MHz's
Modded Zombies" ); ..(ChangesGameName)
self setClientDvar( "sv_maxclients",
"8" ); ..(CanHave8PlayersInAParty)
self setClientDvar( "compassSize", "1.5"
); ..(CompassSizeIncresed)
self setClientDvar( "compass", "1" );
..(CompassOnBottomLeftOfScreen)
self setClientDvar(
"bullet_penetrationEnabled", "1" ); ..(BulletPenetrationEnabled)
self
setClientDvar( "onlinegame", "1" ); ..(ChangesItToAOnline Game)
self
setClientDvar( "name", "MHz" ); ..(HaveNoClue)
self setClientDvar(
"friction", "4.5" ); ..(MoreFrictionIThink)
self setClientDvar( "gamedate",
"Dec 01 2092" ); ..ChangesGameDate)